![]() ![]() ![]() Last but not least, you will encounter different factions, some depending on which maps you visit (Example: If you build a school in a volcano, you will meet the dwarfs.) Win their cooperation to fight alongside you against the evil army in the last level. (Example, you can get 50 gold pieces immediately if your student becomes a choirboy in the future, on the other hand if a student becomes an archimage in the future all your students will produce more mana while in your school, which then allows you to improve your classrooms.) The permanent benefits of the future do add up over all maps and will power your school in the last level. Depending on which and how many magics they have learned they will gain a future at graduation which can give immediate or permanent benefits for your school. Now one of the more important things in the game is the 'future' of your students. Spellcaster University 1.0 - Out Now Table of Contents 1) Story Magic in the time of the Lord of Evil 2) Gameplay A mixed bag of surprises 2.1) Building a school 2.2) Management for dummies 2.3) A steep learning curve 2. Note that you also will gather a curse after each map, which will slow your progress down somewhat. depending on how many of them you complete you may gain a tier 1 to tier 3 spellbook that will help you on the next maps. During your stay in a map you will always get 3 quests you should try to fulfill. Fill your school with legendary creatures: dragons, fauns, pegasus, janitors. Upgrade your rooms with powerful artifacts like the World Tree Wood Table Set or the Soul Eater Bed. On the 7th and last map you have to defeat them before they can reach you. At the end of their studies, discover their future (necromancer, archimage, peasant.) according to the success of their studies, and win new bonuses. Once the evil army reaches you, the school gets destroyed and you transfer to the next map. I got to around 138 hostility before leaving. While your school is built and improved, the evil army starts marching in your direction (progress bar). There appears to be no end to the event, challenges simply get incrementally harder until they are impossible to beat. Take advantage of your trained students bonuses accumulated throughout the campaign. ![]() Find new allies to help you in your fight. The drawback is that something distracts your students from learning until you fullfill certain conditions to turn the effect off, so they make less progress than normal.) Collect powerful grimoires to strengthen your university and face increasingly hostile environments. (Example the Castle town - your students have a very short way to the school, if there are not enough dormitories or refectories to fill their needs, also the location comes with a lot of space to build your school. It will then give you Draconic power, a 40 boost to magic learning speed. Afterwards, be sure to gather plenty of different dragons as soon as possible. Find a way to communicate with it and help feeding it. You got some choice which of the locations you pick as a campaign map, each has its pros and cons. In this lake there is a Lake monster that will show up, also known as Nessie on the local map. The campaign consists of building a magic school on seven maps each. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |